Like the other Surviving Mars mysteries, Marsgate will trigger after certain conditions are met. This solution has spoilers for the mystery. It is easily missable, therefore, even if you choose the Marsgate mystery at game setup or have it randomly selected for you. Unlike with some of the other mysteries, you must obtain a specific ending with Marsgate to get the achievement for completing it. You can promptly dismantle any weapons for half return and continue your colony as before. After a sol or two of combat before all enemy rovers were destroyed I was left with around 10 weapons intact, and had minimal damage.Īfter a final message and a decision with what to to with the remains of the rovers the achievement popped. I also left a shuttle or two parked to encompass my colony, that way the drones would not become immobilised by destroyed hubs like last time (i'd highly recommend this with fewer weapons). I put a perimeter of cable around my colony (consisting of 3 domes) within drone reach and spaced out about 20+ weapons since I had so many extra resources. That's 144 metal, 72 electronics and 120 surplus power (6 open Stirling generators/24 large solar panels/24 0% turbines.) They require 12 metal 6 electronics and 10 power each, and you will need at least 12 of them for the 12 attacking rovers as they typically destroy eachother in the process. You then have another couple of sols after to actually build them before you get attacked. This needs doing as soon as it's available. I dont know if the progress of the mystery in terms of sols is the same every time, but for me after dismantling all the invading rovers between sol 90-100 (Done by selecting them and clicking dismantle - a transport can then pick up the 12 metal and 6 electronics) the last stage occurred again around sol 105.Īt this point you are told of more approaching rovers and are given the option to research Defensive Weapon on the Breakthroughs for 700 research. I rolled back to a manual save around sol 82, changed my research to Martian Patents (requires 3000 research, I was producing 1500) to replenish money and ordered shuttles with Electronics for the weapons as well as Polymer for Stirling generators since I had the research. I went a little overboard after my beating so not all this might be necessary, but it definitely made it easy. My domes failed from no water/o2/power, my colonists died, got my first game over. O2, water, power, excavators, mines, out dome buildings - EVERYTHING. The main issue is that the attacking rovers can actually cripple your colony by destroying the drone hubs and your own rovers, as well as breaking pretty much everything. I took the prospect of an attack rather lightly after receiving a message around sol 105, delayed a vital research, and only tried to build defenses during the actual attack, which only delayed the inevitable and I promptly lost my colony, badly. I'm sure there could be a very in depth solution for sponsor and bonuses, colony layout and such if you know what is coming, but I was just rolling by as China thinking what is the worst that could happen. Obviously this contains spoilers for the end event of the Marsgate mystery
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